Archive for category Game Announcement

MidSouth BoD meeting

We will be having a meeting at 11am on the 28th. This will be open to the membership and public in general.  So, if you did not make last week’s meeting, this is your time to see the ideas and plans for this years NashCon.

We will have gaming after the meeting. Large WWII 20mm game, 40K, Warhammer, Mordhiem, FoW, and boardgaming.

4525 Harding Rd

Please email me if you need help getting to the location, or if you would like to run a game.

37049scott@gmail.com

Be on the look-out for next month’s meeting.

 

HMGS-MidSouth BoD meeting

We will be having a meeting of the BoD Jan 21st at 4525 Harding Rd. at 10am till 11am, this will be open to the membership. If you can not make it, you may email me with any ideas, questions, or remarks at 37049scott@gmail.com.

Please note the NashCon Support Group will have gaming after the BoD meeting starting at 11am. This is to help game masters play test games for this years NashCon, however any person wishing to run a game can, but table space is limited. Please let us know if you will be bring a game so a table can be set up. We will have 40K and Warhammer games, and the Boxer game is still TBD.

 

 

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NASHCON 2011 ACW Ironclads Game !

Given that the theme for NASHCON 2011 is the American Civil War, there were two only two options for my annual convention Mega game: A European Intervention  Scenario in 28mm and a  highly revised Ironclads game in 15mm.  I last ran the Intervention game in 1996 ! There were hundreds of English, French and Confederate miniatures  mixing it up with hundreds of Yankees, Austrians and Prussians. It was fantastic but the thing was so huge that it broke up into several  discrete battles on the 24-foot board. Perhaps I may yet run this at some future convention if I can get a team of folks to help me lay thing out.

So that “left”  the ironclad game I ran about 4 years ago.  This is certainly not a small game. I have about twenty 15mm ships which can be deployed on the 20 foot blue tarps. The rules are a variation  of Bob Duncan’s Gunboat Diplomacy which has been around for years and has always resulted in wonderful games. Being designed for the later steam and coal era the vessels bristle with serious shell-firing artillery. This is heart-stopping wargaming at its best.

My first attempt at a variation of Bob’s rules was the ever-popular Barnacle Bill; A Pirate’s Life for Me. That produced the artillery rules which allowed folks to fire at will. The next step was to move two hundred years forward and have some ship duels on the rivers of the American Civil War.

The last ironclad game “worked” but the scenario was flawed. A premature submarine attack sunk the Hartford and clogged the river  channel. The ships came to a halt and shot each other to pieces. There was just not enough maneuvering to create  excitement.

“Excitement” was solved last year with my 28mm Pirates game and the virtual doughnut board. This allowed a ship to sail off one end of the board and reappear at the other end. I will use a variation of this for Nashcon so there will  be plenty of “room.”  More later, for now, here are some photos of the fleet. All are in 15mm. Some are Old Glory and others are resin display models which  I waterlined. David Raybin

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Board Meeting and Game Event

The board will be meeting on Saturday, 13 November at The Game Keep on Lebanon Road in Hermitage, TN.

Map picture

Meeting starts at 11:00am with a game following. Dave Cliffel will be hosting a Flames of War WWII game. Bring your own Flames of War game if you’d like!

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US Paratroopers vs. Germans

20MM. Come one, come all, we will be using Force on Force. Starts at 1P since I am assuming that it is a meeting weekend.

Hope to see everyone there!! If not then heres to a wonderful Christmas
and New Years to each and every one of you.

Neel

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Ninja Revenge, Next weekend at Wargames

Hey all, I am hoping to run my Ninja Revenge game at Wargames next weekend. Anyone is free to join. I have room for 10 players. It is a nice balance between historical and realistic play with Shinobi Myth and fun rolling a lot of dice. All the players are on the same team trying to beat the system (which pretty much describes the life of a Ninja!)

Game start time will be 1PM so grab lunch. When you are there I’ll tell you all the story of how a bottle of asian flesh paint exploded last week covering me and Ray and how Ray didn’t Ninja Kill me on the spot!

From Ninja Revenge

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